Game Artist

Tamatem Games · Cairo, Egypt · Posted 2026-05-07

About Tamatem GamesTamatem Games is the leading mobile games publisher in the MENA region. We localize and operate international mobile games for Arabic-speaking audiences across SLG, MMORPG, Card, and Casual genres, alongside developing our own original titles. We're two time PGC Dubai Best Publisher (2024, 2025) and Best Arabic Localization winner.About The RoleWe're looking for a versatile Game Artist who thrives across multiple games and visual surfaces. In this role, you'll produce in-game art, UI/UX, and Arabic localization assets across our portfolio, contribute to in-game promotional moments, and support our brand design work for company-level initiatives.This is a hands-on, multi-disciplinary role for someone with strong graphic design instincts in addition to game art craft someone who can move confidently between a UI screen, a localized event banner, an in-game promotion asset, and a polished brand deck without losing quality on any of them.You'll work closely with fellow Game Artists, Marketing Artists, and Game Developers.What You'll DoGame Art & UI/UXProduce in-game assets across multiple titles: UI screens, menus, flows, icons, illustrations, event art, splash screens, and in-game social assetsAdapt to diverse visual languages - stylized casual, anime MMORPG, medieval SLG, and traditional card-game aestheticsValidate work against tech budgets (file size, RTL integrity, accessibility, in-engine performance) and hand off cleanlyContribute to mood boards, references, and visual exploration during pre-production for new featuresLocalization ArtLead Arabic adaptation passes: RTL layouts, Arabic typography, culturally-adapted assets, text-in-image localizationMaintain dialect and cultural-fit quality across the titles you supportIn-Game PromotionProduce in-game promotional art for LiveOps events, seasonal moments (Ramadan, Eid, National Day), and feature launchesCoordinate with Marketing Artists for asset reuse and visual consistency between in-game promos and marketing creativesBrand Design SupportPartner with the Brand Designer work: pitch decks, event identity, social-media brand assets, employer branding, and internal comms visualsApply brand guidelines consistently across all touchpointsTreat brand work with the same craft bar as game artQuality & CollaborationHold the line on visual quality, style consistency, and craft polish across everything you shipMentor junior team members on technique, file hygiene, and pipeline disciplineActively contribute to creative reviews and feature discussionsWhat You'll Need3-5 years of experience in visual design, with at least 2 years in mobile gaming or a closely adjacent industryStrong graphic design foundation - typography, layout, hierarchy, composition - in addition to game art skillsMastery of Photoshop, Illustrator, and Figma; simple After Effects fluency for UI motion and light brand motionSolid understanding of UI/UX principles: screen layouts, wireframing, component libraries, interaction states, and developer handoffStrong sense of color theory, visual storytelling, and the discipline to adapt across diverse art styles (stylized, semi-realistic, anime, traditional, corporate-brand)Demonstrated experience integrating AI-generated art tools into your workflow to ship faster and explore more creatively. AI fluency is required, not optionalWorking knowledge of Arabic typography and RTL design principlesDetail-oriented, self-directed, and calm under multi-track delivery pressureBonus PointsBasic 3D fluency with Blender or Maya for prop work or asset blockoutsAnimation experience with Spine (2D) or After Effects for UI and promo motionPrior experience producing pitch decks, event identity, or employer-branding assetsFamiliarity with mobile game LiveOps cadence and seasonal calendarsExposure to MENA/Saudi audiences or cultural-adaptation workWhy Join TamatemWork on a diverse portfolio of mobile games reaching millions of players across MENAJoin a growing creative department where craft, AI fluency, and cross-functional impact are recognized and rewardedBe part of an award-winning team shaping the future of Arabic mobile gamingRequirements3-5 years of experience in visual design, with at least 2 years in mobile gaming or a closely adjacent industryStrong graphic design foundation - typography, layout, hierarchy, composition - in addition to game art skillsMastery of Photoshop, Illustrator, and Figma; simple After Effects fluency for UI motion and light brand motionSolid understanding of UI/UX principles: screen layouts, wireframing, component libraries, interaction states, and developer handoffStrong sense of color theory, visual storytelling, and the discipline to adapt across diverse art styles (stylized, semi-realistic, anime, traditional, corporate-brand)Demonstrated experience integrating AI-generated art tools into your workflow to ship faster and explore more creatively. AI fluency is required, not optionalWorking knowledge of Arabic typography and RTL design principlesDetail-oriented, self-directed, and calm under multi-track delivery pressure

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